About
Game design has been a huge passion of mine since COVID. Finding a lot of free time on my hands, I began designing missions (levels) within ARMA III, as well as constructing a Dungeons and Dragons campaign. Both of these hobbies I’ve continued with, providing me an in-depth understanding of how to connect with players as a game designer. More recently, however, I’ve started to work within Unreal Engine 5. I plan on transitioning the majority of my game design efforts into Unreal Engine as it is the industry standard, and will have a longer life span.
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